Zbrush Character Creation

ZBrush Character Creation PDF
Author: Scott Spencer
Publisher: John Wiley & Sons
ISBN: 1118037065
Size: 48.37 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 400
View: 7195

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Zbrush Character Sculpting

Zbrush Character Sculpting PDF
Author: Simon Morse
Publisher: 3Dtotal Pub
ISBN: 9780955153082
Size: 42.62 MB
Format: PDF, ePub
Category : Art
Languages : en
Pages : 239
View: 990

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Explore the versatile modeling features of ZBrush and learn how traditional sculpting techniques can be applied to 3D character creation.

Morpho

Morpho PDF
Author: Michel Lauricella
Publisher: Stiebner Verlag GmbH
ISBN: 3830714386
Size: 76.20 MB
Format: PDF
Category : Art
Languages : de
Pages : 320
View: 2966

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Mit der Darstellung des menschlichen Körpers beschäftigen sich bildende Künstler seit jeher. Michel Lauricella stellt in diesem Buch seine sowohl künstlerische wie systematische Methode zum Zeichnen des menschlichen Körpers vor mit Zeichentechniken vom Écorché bis zur Skizze vom lebenden Modell. Auf über 1000 Abbildungen zeigt er den menschlichen Körper aus ganz neuen Perspektiven vom Knochenbau bis zur Muskulatur, vom anatomischen Detail bis zum Körper in Bewegung. Ein reichhaltiges, faszinierendes Skizzenbuch, das zum ständigen Begleiter werden kann.

Zbrush Studio Projects

ZBrush Studio Projects PDF
Author: Ryan Kingslien
Publisher: John Wiley & Sons
ISBN: 1118067622
Size: 70.24 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 288
View: 7064

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Zbrush Creature Design

ZBrush Creature Design PDF
Author: Scott Spencer
Publisher: John Wiley & Sons
ISBN: 1118236262
Size: 71.79 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 384
View: 4024

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Zero in on the most cutting-edge trend in creature design forfilm and games: ZBrush! ZBrush allows you to develop a creature for film and games inrealistic, 3D format. With this book, you will learn how to createa unique creature from start to finish and search for and repairany foreseeable problems. Clear instructions guide you throughusing Photoshop in combination with ZBrush to finely render acreature so you can see how it will appear on screen. ExperiencedZBrush author and designer Scott Spencer shows you how to startwith your concept in ZBrush as a preliminary digital model and thenfurther refine it in Photoshop in order to fabricate ahyperrealistic image. Guides you through artistic concepts to visualize yourcreature Walks you through the process of conceptualizing a creature inZBrush Details techniques for using Photoshop to refine yourdesign Encourages you to use ZBrush as a sculpting and designing tooland then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creatureconcepts to life.

Mastering Maya 2009

Mastering Maya 2009 PDF
Author: Eric Keller
Publisher: John Wiley & Sons
ISBN: 9781118059401
Size: 10.48 MB
Format: PDF
Category : Computers
Languages : en
Pages : 1072
View: 2082

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The Ultimate Maya 2009 Resource for Intermediate to Advanced Users If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instruction on Maya Complete and Maya Unlimited. This fully updated book brings you up to speed on Maya 2009's new features and expands your skills with advanced instruction on cloth, fur, and fluids. You'll learn Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into the entire CG production pipeline. If you've been looking for a complete, professional-quality Maya resource to turn to again and again, this is the book for you. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Introducing Zbrush 3rd Edition

Introducing ZBrush 3rd Edition PDF
Author: Eric Keller
Publisher: John Wiley & Sons
ISBN: 1118330463
Size: 30.68 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 512
View: 2624

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Learn ZBrush inside and out with this updated newedition Get totally comfortable sculpting in a digital environment withthe latest edition of this bestselling beginner's guide to ZBrush.Fully updated for the newest version of the software, ZBrush 4R3,this book dispels any fears you might have about the difficulty ofusing ZBrush and soon has you creating realistic, cartoon, andorganic models with flair. Learn all the essentials, as youcomplete fun tutorials on painting, meshes, organic scripting, hardsurface sculpting, lighting, rendering, and more. Introduces you to ZBrush, the sculpting software that lets youcreate digital art with a fine-art feel, which you can transferinto Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surfacesculpting, textures, lighting, rendering, working with other 3Dapplications, and scripting Walks you through a series of fun and engaging tutorials whereyou can start creating your own work, including human, cartoon, andorganic models Fully updated for the newest version of ZBrush, ZBrush 4R3,including full coverage of its robust rendering tools Includes a DVD with helpful video examples and files to helpyou complete the tutorials Design remarkably realistic creatures, people, and objects withZBrush and the new edition of this top-selling guide. The DVD is not included as part of the e-book file, but isavailable for download after purchase.

Pixologic Zbrush 2021 A Comprehensive Guide 7th Edition

Pixologic ZBrush 2021  A Comprehensive Guide  7th Edition PDF
Author: Prof. Sham Tickoo
Publisher: CADCIM Technologies
ISBN: 1640571159
Size: 78.95 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 606
View: 527

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Pixologic ZBrush 2021: A Comprehensive Guide book covers all features of ZBrush 2021 in a simple, lucid, and comprehensive manner. It provides in-depth details of the concepts and explains the usage and tools of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. This book will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This book caters to the needs of both the novice and advanced users of ZBrush 2021 and is ideally suited for learning at your convenience and pace. In this edition, cloth brushes and various other new brushes such as History, Recall, Hatch, and so on have also been explained with the help of suitable examples for the readers to enhance their skills. In addition, a new chapter on Dynamics describing in detail the realistic cloth simulation and fiber mesh simulation has been added to make this book an ideal resource for the ZBrush users. Salient Features Consists of 13 chapters & 1 project that are organized in a pedagogical sequence. Covers all aspects such as modeling, texturing, lighting, & animation in ZBrush. Tutorial approach to explain the concepts and usage of tools. First page of every chapter summarizes the topics that are covered in the chapter. Step-by-step instructions to guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test & Review Questions at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring ZBrush Interface (Enhanced) Chapter 2: Sculpting Brushes (Enhanced) Chapter 3: Introduction to Digital Sculpting (Enhanced) Chapter 4: SubTools and FiberMesh Chapter 5: ZSpheres Chapter 6: DynaMesh, NanoMesh, and ZRemesher Chapter 7: ShadowBox Chapter 8: Materials in ZBrush Chapter 9: Texturing in ZBrush Chapter 10: UV Master Chapter 11: Lighting Chapter 12: Rendering (Enhanced) Chapter 13: Dynamics (New) Project 1: Cartoon Character Model with a Background Scene Index

Introducing Zbrush 4

Introducing ZBrush 4 PDF
Author: Eric Keller
Publisher: John Wiley & Sons
ISBN: 1118065514
Size: 36.61 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 464
View: 194

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Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands-on tutorials that will help you achieve amazing results. Understand ZBrush's unique sculpting and painting technology Take a tour of ZBrush 4's innovative interface and powerful toolkit Work with digital clay and effectively use the full array of sculpting brushes Master ZSpheres for armature and ZSketching for creating meshes Explore exciting new tools for creating hard surface objects Learn how to set lighting, create materials, and render in ZBrush Create animated turntables within ZBrush to show off your work The book includes a DVD with example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Character Modeling With Maya And Zbrush

Character Modeling with Maya and ZBrush PDF
Author: Jason Patnode
Publisher: Taylor & Francis
ISBN: 1136141812
Size: 57.22 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 408
View: 1878

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Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

Zbrush Creature Workshop

ZBrush Creature Workshop PDF
Author: Madeline Scott-Spencer
Publisher: CRC Press
ISBN: 9781498780858
Size: 49.47 MB
Format: PDF, ePub, Docs
Category :
Languages : en
Pages : 384
View: 4047

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Written by a digital creature designer in the film industry, this book teaches readers both the technical aspects of ZBrush as well as the core artistic considerations. Offering both technical information and artistic theory, this book demonstrates the process of using design considerations such as gesture, form, and proportion to create compelling and interesting digital scultptures. Each chapter is a project-based unit that carries through other chapters. This is the most current book on ZBrush covering every new tool. Also included are case studies, key terms and example images from other artists in the industry. Source files will be available to work with the material being discussed.

Introducing Mudbox

Introducing Mudbox PDF
Author: Ara Kermanikian
Publisher: John Wiley & Sons
ISBN: 0470908130
Size: 61.85 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 432
View: 2856

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